My main problem with Juul's comments is that there are historical games with historical backgrounds that tell a fictional story during a very real time. Also there are some games such as sporting games that allow the user to create a character and fully immerse their character (and also themselves) in that real sporting world.
My first example is with the video game Call of Duty, in each game (aside from the newer versions) the user is fully submerged in a war against enemies. Many times real enemies that American Soldiers actually fought in previous wars. While the used characters may not be factually and real, other occurrences going on in the game are. Such as American Soldiers fighting Russian Soldiers and so on. So I would ask Juul could this so called fictional world be interpreted differently considering it may not be so fictional after all?This is not to question Juul's thoughts in regard to every fictional world but I was just curious as to how these questions would be answered by her. While others when they think of video games think of these games with far off places and lands with creatures never seen before. I think of my favorite games Madden and NFL, and when i look at them the outside worlds seem rather stable, and quite the same.
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