Grand Theft Auto (GTA) is an open
world action-adventure video game series published by Rockstar Games, and was
first released in 1997. Since then, the game series has had numerous sequels
and spin offs leading up to its most recent release of GTA 5 which came out in
September of 2013. The video game series has had critical and commercial
success, having shipped more than 250 million units, making it the fourth
highest selling video game franchise of all time, right behind the Mario,
Pokemon, and Tetris franchises.
The GTA franchise allows the player
to take on the role of a criminal in a big US city. There, the player can
either complete missions and tasks, or just roam around the giant and
incredibly detailed open world city and do pretty much anything they want. I
will specifically be addressing the most recent GTA game, GTA 5, since it the
most up to date, expansive, and interactive game of the series.
GTA 5 takes place in a recreation
of Los Angeles California. While most games have a direct and specific
objective, the majority of GTA players decide to just roam around the city and
cause mayhem wherever and however they feel like it. The game is rated M for
Mature, and has been criticized by many to be extremely violent, have themes of
drug use and crime, and be extremely sexualized with the use of strip clubs and
prostitutes. While the game is meant to be sold and played by users 17 and
older, there are many loopholes for children younger than this to have easy
access to the game. GTA 5 broke industry sales records and became the fastest
selling entertainment product in history, earning over $1 billion in its first
three days.
According to Althusser’s
ideological state apparatuses, GTA causes . Many people have criticized GTA for
causing a rise in violent behavior among players outside the game. The game has
taken this ideology and sparked up even more criticism by making police and the
law the “enemy” in the game. This has sparked controversy between game
developers and government officials. By having so many American youth playing
the game, it has caused negative psychological disruption shown through their
behaviors and actions. However, the GTA franchise has purposefully not used
actual names, locations and brands in the game, even though it is clearly
representative of real life.
Because GTA is an American video
game, it has had the privilege of being able to choose whatever content to put
in their game. By being so successful in both its game design, and its
financial success, the GTA franchise has reached such a large audience and
psychologically affected many of its younger players to be anti-government and
adopt anarchy. Not only this, but the game doesn't explore the real-world
consequences of these actions, and makes these horrific actions seem
entertaining.
In conclusion, the GTA franchise
has been extremely negative toward youth behavior and their perception of the
government and the law. Because of the United States policy against censorship,
People who are opposed to the ideology of the game have no way of combatting
its widespread influence on today’s youth.
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